
The two gameplay styles are when you are on the train, and off, exploring the rapidly decomposing world around you. With the chance to do basic crafting, it’s nice as well. The gameplay is responsive, simple, and fun. More than anything, the game is brutal but incredibly fun. But it will not put you too far back, and each level is so short that it’s never a huge burden.

You will die, and you will die many times. Despite this, enemies are quick and very deadly. The conductor follows your controls easily with no lag.

It’s a shooter with some slight RPG elements.

Like other games I’ve played where the ability to heal your character on the controller is one of the main options, I wasted a lot of health trying to reload my gun by accident. You are the conductor on the train that feels like it will more than likely be a one-way trip, picking up survivors of the apocalypse, and dropping them off at the next safe stop, until the horrors arrive there, too. And now, the second visitation has begun. It’s 106 years after the “first visitation,” where these creatures that are human puddles of goo, first appeared.
